The rules are as follows:
- An action game (defined here as a running-and-gunning game with minimal puzzles; e.g. Metal Gear Solid, Devil May Cry, any FPS) must be at least 25 hours long. Not counting the cinematics.
- An adventure game (defined here as a puzzle solving game sprinkled with spurts of action; e.g. Resident Evil, Prince of Persia, Tomb Raider) must be at least 35 hours long. Again, not counting the cinematic sequences.
- An action/adventure game (defined here as an adventure game where the '"puzzles" involve a more action-based solution -- sandbox games fall into this category; e.g. The Warriors, Mercenaries, the whole GTA series) must be at least 35 hours long to complete the main storyline, and at least 45 hours long to complete all of the side quests. Not counting the cinematics, of course.
- An RPG (defined here as any story-heavy game that, for the most part, does not rely on quick reflexes; e.g. The Final Fantasy series, The Xenosaga series, the Dragon Quest series) must take at least 60 hours to complete the main storyline, and at least 70 hours to complete all of the sidequests. This time, of course, should not take into account any cinematic sequences (I'm looking at you, 'Xenosaga'...)
1 comment:
I'm thinking you need to add nother category for action rpgs. Soon, that's all there will be for rpgs.
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