Tuesday, August 29, 2006

'52'

Well, when I first heard of DC Comics' idea to publish a cohesive story in the style of TVs '24', I was a big sceptical to say the least. The plan was for DC to put out a weekly comic (called '52') for one year that would take place in real time in that the series would cover an actual year of comic time.

Cool idea, but I had already been burned too many times by late shipping comics. I had decided not to get it -- not a very dificult thing to do since I already didn't get very many DC titles. Then I walked into the comic store to retrieve my regularly held titles, and the damned comic store guy had put the first two issues in my box. I gave him a dirty look. He assured me that I would like them. So, I got them, took them home, and read them.

Sixteen weeks later, I'm still reading 52, and it has yet to ship late. Not only that, but now I'm reading more DC titles than ever before. Don't get me wrong, I'll always be a Marvel Zombie at my core...I'm just a Marvel Zombie with a little DC around the edges.

Tuesday, August 15, 2006

All I Want From My Video Game System

Yeah, it's been a long time since my last post. Sue me. Anyway, I've been thinking, and although I've been a hardcore gamer since Atari and Intellivision, there's always been something missing from my gaming life. Seamless gaming at home and on handheld. Sure, the technology hasn't always been there, but I think it's here now. For instance, 'Tomb Raider: Legend' is basically the same game on the PSP as it is on the other consoles and PC. That's all fine and good, but it's time for the next step

Here's what I propose: Make a game that I can start on my home console (PS3, X360, Wii, whatever), and continue on my handheld from where I left off. Now, I understand that now all gamers may not have both the handheld and the home system, so the game would have to be available seperately for both platforms. What the game companies need to do is offer the game at full price, and include a '60% off' coupon for the same game on it's sister platform. Additionally, they need to include some type of 'crosstalk' feature (similar to what Sony did with 'SOCOM 3' on PS2 and 'SOCOM: Fireteam Bravo' on PSP) so you could swap game save information back and forth.

Just imagine...sitting at home, playing the latest RPG on your PS3 when you look at the clock and remember that you have a plane to catch in 3 hours. You save your game, download the save data to your PSP, and run out the door secure in the knowledge that you'll still be able to make progress on that 60+ hour monster of a game while you're at the airport, on the plane, and even in the hotel at your destination. And then, when you get home again, you can download the save data from your PSP back to your PS3 and continue the adventure.

Will everyone be willing to buy the same game twice (even if there is a deep discount on the second copy)? Probably not. But since most games have a handheld port anyway, they might as well throw in the crosstalk feature for those of us who would entertain having seemless gameplay. A true "Play Anywhere" experience.